Interactive Simulation of Sustainability Challenges: Using AI and Gamification

Authors

  • Prof. Dhiraj Jadhav Author
  • Dr. Prakash Sharma Author
  • Pavan Bhalerao Author
  • Dhruv Purohit Author
  • Aditya Nagdive Author
  • Yash Chakurkar Author

DOI:

https://doi.org/10.53555/AJBR.v27i4S.8881

Keywords:

Artificial Intelligence, Sustainability Education, Gamification, Climate Change, Environmental Policy, Decision Support Systems, Behavioural Change.

Abstract

This paper introduces a conceptual framework of a new, AI driven, Sustainability challenge game, intended to promote pro-environmental behaviour and improve knowledge of a complex sustainability issue. The need to address international issues such as climate change, waste of resources, urban inefficiency, and so on. stipulate that there is a necessity to create innovative educational tools. and are not based on the conventional and inactive learning models. The proposed solution is a dynamic platform that is modern. to create with the help of gamification theories and artificial intelligence. interactive and participatory learning experience. Fundamentally, the system is a simulation of an urban environment by combining AI agents. in real-time and machine learning in order to deliver personalized. feedback to the user. The principle behind this strategy is that through. allowing the players to become a city planner and feel the long term, systematic impact of their actions in a risk. The game will assist in internalizing the in a free virtual environment. sustainability principles to a higher extent. This in its turn is was hoped to cause measurable and sustained changes in user. Attitude and actual behaviour, which will provide a knowledge, attitude and actual behaviour. powerful supplement to old fashioned education and policy. communication strategies.

Author Biographies

  • Prof. Dhiraj Jadhav

    Dept of Computer Engineering,  Vishwakarma Institute of Technology, Pune, [email protected]

    2Founder, Pcombinator, Pune, [email protected]

  • Dr. Prakash Sharma

    Founder, Pcombinator, Pune, [email protected]

  • Pavan Bhalerao

    Computer Science and Engineering(Artificial Intelligence and Machine Learning), Vishwakarma Institute of Technology, Pune, [email protected]

  • Dhruv Purohit

    Computer Science and Engineering(Artificial Intelligence and Machine Learning), Vishwakarma Institute of Technology, Pune, [email protected]

  • Aditya Nagdive

    Computer Science and Engineering(Artificial Intelligence and Machine Learning), Vishwakarma Institute of Technology, Pune, [email protected]

  • Yash Chakurkar

    Computer Science and Engineering(Artificial Intelligence and Machine Learning), Vishwakarma Institute of Technology, Pune, [email protected]

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Published

2024-11-11

Issue

Section

Research Article

How to Cite

Interactive Simulation of Sustainability Challenges: Using AI and Gamification. (2024). African Journal of Biomedical Research, 27(4S), 18721-18725. https://doi.org/10.53555/AJBR.v27i4S.8881